copyright © Jedo Dre 2011
Step 2. Shading
This has a little bit to do with point 1 on this list. Everything you see around you can see because the light reflects off of it and a major key to the viewer’s eye being able to identify something as a 3D objects, and therefore of making a 2D drawing look 3D, is the difference in brightness between one side of an object and the other. Take a cube from step 1 and then fill one of its sides. Now pick another side and fill it with a lighter shading. Tadaa…volume!
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