copyright © Jedo Dre 2011
Tom Clancy's Rainbow Six Vegas
Rati ng:
Impact: Faint
BEST FEATURES: Rambo action; particle effects in graphics and sound effects; Multiplayer.
WORST FEATURES: Cheesy and unsatisfying quirks in the storyline; unbalanced AI, performance and game in general.
SIMILAR GAMES: Rainbow Six Vegas is a hybrid of Gears of War, Ghost Recon Advanced Warfighter and SWAT 4.
Rainbow Six Vegas is a tactical shooter that puts you as a commander of two Rainbow operatives as you try to solve a growing crisis that takes you at a few spots in Americas, predominantly, the city of Las Vegas. The single player includes two modes: campaign (the story mode) and terrorist hunt where you're charged with clearing the map from bad guys on your own. There's also a neat multiplayer mode.
Let's be honest, you know Rainbow Six Vegas is not going to be a standard Rainbow
Six game, just by looking at the package: the cool-
The creators tried to inject a serious realistic tactical shooter with an overdose
of action and bling. The attempt is, without a doubt, more successful than that of
R6 Lockdown, but the results are still somewhat unbalanced. The gameplay consists
of moving through the level, clearing room after room, repelling waves of attacking
enemies, rescuing hostages and letting your team members defuse bombs or tap into
computers. A relatively simple system of commands allows you to do a number of useful
things with your squad members. Your team can be ordered to stack up at a door and
then clear the room behind it in a number of ways. They can interact with mission-
Firefights are generally concentrated around a shoot-
Despite the occasional alternative path in the map and cool tricks like being able
to climb down a rope upside down, R6 Vegas strips the player of any real freedom.
It is noticeable from the linear construction of campaign maps (as opposed to squarer
sand-
The Artificial Intelligence system is fairly complicated, which means that it's prone to critical mistakes. In the earlier Rainbow Six games the AI was a problem, but at least one knew what to expect from it. You could use those expectations as another way to control your teams. In R6 Vegas the advanced AI tactics combined with a varied surrounding produce unexpected results. One of the strange results is that your team seems to be weaker than the enemy, not being able to handle unexpected targets. The enemies are masters of ambush, coming from every mouse hole, communicating, throwing different grenades at you and using cover better than your own team, which by now, for some reason, decided to go ahead of you and get themselves killed.
Graphically, Rainbow Six Vegas is up to date, though the lower quality textures are covered up with lots of light bloom, an effect that creates a blurry glowliness around everything. All events feel well animated and a lot of things in the environment are destructible. The developers were obviously aiming at the shiny world of Las Vegas to provide the bling background for the destruction. Slot machines, flashing and shooting out coins as they explode, are good eye candy, while explosions and smoke show off the particle effects.
The sound support is one thing that's so well implemented into R6 Vegas that it's actually noticeable at a number of points. Music is well chosen and changes with the action and your location. Needlessly to say, the explosions and gun fire are a great part of the action.
The best feature of R6Vegas is its multi-
The performance is another bad point in R6V. IT starts with the video options, which
are extremely limited. Texture quality, for example , is not one of them. The graphics
of the game might be fairly impressive, but they aren't state of the art by today's
standards. Yet a dual core 6600 machine with 2 gigs of RAM and a good video card
had a few struggling points. The fact that they were few is the main part of the
argument. Those points were inconsistent and the machine was slowing down in spots
that seemed to have no hardware-
The constant trial and error, the inability to control the events at random places,
the unbalances in the performance and the helplessness of your team mates all begin
to irritate shortly after the first insertion, and don't stop irritating till the
end of the game. And how does the game end? It ends in the middle of things with
the words "to be continued". Perhaps the problem with anyone who doesn't like Rainbow
Six Vegas is that he or she expects something from this game, that it isn't designed
to deliver, namely the tactical special forces experience. With that said, Rainbow
Six Vegas is a good game for someone who just wants some run 'n gun action. It's
relatively difficult, and yet it has lots of eye candy mixed in with over the top
firefights. If not the single player, the multi-
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